What does it take to love a robot?
As far as I know, the Turning test is inherently anthropomorphic — a human judge engages in a natural language conversation with one human and one machine, each of which try to appear human; if the human can’t tell which is which, you’ve achieved true artificial intelligence. Or some such. There’s no Turning test for machines mimicking non-humans (such as baby dinosaurs).
Since I’m lately engaged in working with robotics designed to engaged emotionally with people, I’ve been thinking about the level of (artificial) intelligence required to achieve a strong emotional bond between the machine and a person, even if the machine falls short of passing a Turing test. I suppose the true answer to this question is “none;” for example, my son has developed a reasonably strong attachment to an entire menagerie of stuffed animals (”woofy,” a small dog, is the present favorite).
With stuffed animals in mind, interactions between people and inanimate objects might initially seem to occupy a continuum describing the ratio of human input vs. inanimate input. From this perspective, the case of my son and Woofy occupy an extreme end of the continuum in which my son provides 100% of the intellectual and emotion input, while Woofy provides nothing at all. I think this continuum doesn’t really exist, though — in reality, the human being shoulders the entire intellectual and emotion burden of interaction, regardless of the sophistication of the inanimate object which which he is interacting.
A more accurate continuum might be how easy it is to engage intellectually/emotionally with an inanimate object. One extreme end of the continuum might represent objects with which it’s impossible to get attached. It’s not difficult to thing of objects that fit well on this end — a rotten fish, say. (In fact, I think most objects fit at this end).
As we move away from the extreme end of the continuum, we find objects with which more people can engage emotionally, and at greater intensity. At the opposite extreme might be an artificial human that effortlessly passes the Turning test. Perhaps Woofy lies somewhere in the middle.
Important for entities like the Pleo is the characteristics that effectively move the needle toward the “easy to engage” end of the continuum. Characteristics that improve Pleo’s “endearment quotient,” so to speak. Are some of these characteristics universal, while others are culturally bound, or specific to an age group, or a gender, or living circumstance (such as being bed-ridden) or a combination of these? I don’t think it’s possible to answer these questions in the abstract; rather, Pleo has to submit to a Darwinian experiment of sorts — a submission of personalities and characteristics build by people from around the world. Some of these will fail to improve the “endearment quotient” of Pleo, some will dramatically enhance it.
We’re so close to launching the developer program for Pleo. I’m eager to see how it evolves.



Email: chris(at)chrishoover(dot)org





